Sling overhauls its TV-streaming app for iOS, adds Roku channel; Windows 8.1 app planned for December
Sling only refreshes its TV-streaming set-top boxes once every few years, and indeed, the current models only came out 13 months ago. So, it's a bit early for new hardware, but the company has at least been busy making over its family of apps. Today, Sling released an overhauled version of its iOS app (SlingPlayer 3.0), along with a brand new Sling channel for Roku players. Additionally, the company says it's coming out with a Windows 8.1 app, but that won't arrive until December.
Starting with SlingPlayer 3.0, it ushers in a redesigned, split-screen UI, with various filters for finding the shows you want. There's also a bigger emphasis on sports this time out. For starters, it should be easier to figure out what channel a game in on; once you do, you can pull up stats, real-time scores and other factoids you might find interesting as you're following along. You'll also notice some deeper social media integration throughout the app, allowing you to post to Twitter and Facebook as they're watching TV. (Where was this feature when the finale of Breaking Bad aired?) Also, though you could watch shows on your iPad's display, you can also fling it to a TV and use your device as a remote control instead. %Gallery-slideshow122017%Sling
If you start counting from the Magnavox Odyssey, we've been playing console games for seven generations now. Yes, it's crazy to think of, but it's even more alarming to realize that the industry has been in an all-out "war" since generation three. For better or worse, competition became a part of the hardware cycle. The players (you know, Sega, Nintendo, Sony and Microsoft) have changed several times through the years, but until recently, the game hasn't -- the console wars were fought over who had more bits, what had the most RAM and how fast a machine could render frames. Now, as we kick off generation eight, we're seeing a very different kind of contest.
We're not saying that hardware specifications don't matter -- they absolutely do -- but this time, the two leading armies are packing painfully similar heat. On paper, the Xbox One and PlayStation 4 really aren't that different. So, what's going to win the war? Software, services and brand.
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